Phantom
Take a look inside the inspiration, concepts, and models for the large mechs in Wes Parker’s “Phantom” music video.
Staff Robot
The first robot designed for this project is the Staff Robot, named for the large staff it wields in its hand. From the outset, I wanted it to feel imposing and immovable, an armed sentinel, firmly planted and ready for battle. Its wide stance and stocky build reinforce that intention, giving it a grounded, tactical presence that suggests both durability and latent aggression.
In developing its visual language, I explored imagery rooted in nun vestments and medieval armor. By merging the iconography of a nun’s habit with the severity of a weaponized staff, bordering on the silhouette of an axe, I aimed to create a visual tension between devotion and violence. The result is a figure that feels both sacred and militant, evoking the uneasy overlap between faith, authority, and force.
Halo Robot
The second robot designed for this project is the Halo Robot, named for the large, halo-like horns that crown its head. From the outset, I wanted it to contrast sharply with the first robot I created. Where the previous design was bulky and grounded, built to feel immovable and imposing, this one was conceived as agile and deliberate in its movement. The four insect-like legs reinforce that intention, giving it a sense of precision, balance, and almost predatory grace.
In developing its visual language, I began exploring imagery rooted in ritual and purification. The idea of swinging incense flails became a central influence, tools traditionally used to cleanse sacred spaces. I was drawn to the tension between sanctity and violence: a ceremonial object repurposed as a weapon, cleansing not through smoke, but through force. The Halo Robot embodies that contradiction, operating as both guardian and executioner. Purifying its environment by eliminating perceived threats.
Winged Robot
The third robot designed for this project is the Winged Robot, named for the large mechanical wings extending from its shoulders. From the outset, I wanted it to feel reverent and ceremonial, less outwardly aggressive, but still commanding. Its upright posture and the grounded staff suggest restraint and quiet authority rather than immediate attack.
In developing its visual language, I drew from angelic iconography and ecclesiastical sculpture. The feather-like wing panels reference cathedral carvings, translated into layered metal plating, while the thin halo and elongated head reinforce a sense of divinity through industrial form. The weathered, stone-like patina of the armor evokes aged statuary, positioning the Winged Robot between guardian and judge, an embodiment of protection tempered by judgment.